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Mounted Axeman

(image)

Horses are hard to come by in Marauder culture, and are also hard to take along on ocean raids across Iceswept Bay. Still, any Marauder would leap at the chance to steal horse or livestock, even if only for the journey back. All of the negative aspects of riding a horse into battle are forgotten once a Marauder makes the first quick and powerful axe-sweep cutting down an enemy, especially if the very horse he is riding was stolen from the man he slays.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Information

Advances from: Axeman
Advances to:
Cost: 34
HP: 48
Movement: 8
XP: 100
Level: 2
Alignment: chaotic
IDMarauder Mounted Axeman
Abilities:

Attacks (damage - count)

(image)battleaxe
melee
7 - 4
blade
(image)battleaxe
melee
9 - 3
blade
charge

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef420%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest340%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains9920%
(icon) Mushroom Grove420%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable9920%
(icon) Village140%